Now before the classic debate is revived let's just state this:
To our knowledge the X-Ray engine does not allow or support that some parts of the screen is zoomed in while the peripheral vision stays natural.
Full scale previews of common scope reticles:
ZF39
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_ZF39.jpg
PSO-1
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_PSO-1.jpg
PU91-30
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_PU91-30.jpg
RPG-7
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_rpg7.jpg
SUSAT
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_SUSAT.jpg
ACOG
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_ACOG.jpg
We remain open to constructive criticism of optics and reticle designs.Now before the classic debate is revived let's just state this:
To our knowledge the X-Ray engine does not allow or support that some parts of the screen is zoomed in while the peripheral vision stays natural.
Full scale previews of common scope reticles:
ZF39
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_ZF39.jpg
PSO-1
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_PSO-1.jpg
PU91-30
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_PU91-30.jpg
RPG-7
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_rpg7.jpg
SUSAT
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_SUSAT.jpg
ACOG
http://media.moddb.com/images/groups/1/8/7693/SCOPES_publish_ACOG.jpg
We remain open to constructive criticism of optics and reticle designs.
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