Artifact Hunting
The artifact hunter is alot like the mutant hunter when it comes to the great amount of required patientience and biology understanding. Both must be constantly aware of their surroundings and analyze...
View ArticleSteel
The poll has ended with more than 200 votes - amazing! With 73 percent votes for 'weapon info' we have a clear winner. Here it is: Knife diversity in MISERY 2.0The poll has ended with more than 200...
View ArticleSymbol of Honor
Real life inspiration: http://gvardiya.ws/published/publicdata/GVARDIYA/attachments/SC/products_pictures/IMG_1889_1_enl.jpg Thanks for all the feedback that you guys gave us with the revealing of our...
View ArticleDev Diary - Day 145, Still Getting Haunted
Concept artwork by [TZP]LoNer1Concept artwork by [TZP]LoNer1
View ArticleDev Diary - Day 148, Mount up ...
Continuation of the Dev Diary Series -------------------- See part 1 here: http://www.moddb.com/mods/stalker-misery/images/dev-diary-day-1-4-5#imagebox -------------------- NOTE: These dev-diary's...
View ArticleMilitary LMG
For MISERY 2.0 we are retexturing a handful of weapons. Including this RPK-74. Another is the m1891 as seen here http://media.moddb.com/images/members/1/475/474668/Mosin_retextured.jpg And the RPG-7 as...
View ArticleSilent predator
There you go guys ... Continuation of the Dev Diary Series -------------------- NOTE: These dev-diary's contain 'tiny bits' of info on gameplay, you have to read what to determine it though ... there's...
View Article[IN-GAME] L85A1 P60/DPM
You guys wanted an ingame screenshot with gameplay content, and Twist provided it. This is merely one of the many new variations, provided by New Ordnance....
View ArticleInterface optimization
Alundaio http://www.moddb.com/members/alundaio has made a very nice move for this mod and optimized the main menu to include a Class Selection Feature. Now, you must choose your USS class once you...
View ArticleInfo on atmosphere
RADIOS All main bases have radios playing real life music to create a welcoming and motivating atmosphere. The range of tracks have been hand picked and stiched together to ensure an immersive and...
View ArticleWoodpecker
New ambient sound effect suggested by Maggot4ever. This is already added into the ambiance soundscape of MISERY 2.0. Maybe we can expand on this conspiracy theory for some future version. But for now...
View ArticleNew micro gameplay element
BATTERY LIFE - in conceptualized form. This is a script element that has been in the concept and testing phases for almost half a year! Having recently completed the scripts of this aspect we are now...
View ArticleA new item added for immersion
Wind-up flashlight added to MISERY 2.0 If works exactly like the headlamp except for the these pros and cons: Pro: Has its own permament and independant power source Con: Requires your left hand for...
View ArticleInfo on equipment handling
The poll has now closed with majority of people voting for 'info on equipment handling' Here's your result: Various tweaks on EQUIPMENT HANDLING for added realism and immersion. --- As with any other...
View ArticleStash overhaul (info display)
Majority of NPCs carry small rucksacks, so it makes a lot of sense that they are storing the basic and less valuable gear at some secret spot. These backpacks, with all their personal belongings, are...
View ArticleNutrition
All consumables (food/drinks) now being divided into 2 categories: Zone Produced / Imported "Zone Produced"- items of a raw nature that are attainable with a bit of effort at all times. The trading...
View ArticleA word about Fiction
Damjan has a special talent of portraying a 'Zone Man' from different angles and perspectives and we are confident that you would have guessed that this had been done by a full set of skilled writers....
View ArticleInfo on HUD (part 1)
For MISERY 2.0 we redesigned all helmet HUDs to have them somewhat more refined visually but also for gameplay purposes. --- As you will soon learn from the interactive pdf preview of these designs one...
View Article2nd Poll Choice!
We are are happy to reveal a huge improvement on the aspect of mutants in CoP: Dragon! A new and extremely well functioning mutant conversion. This will be your new worst opponent in the Zone. Only -...
View ArticleHUD Part 2
Now before the classic debate is revived let's just state this: To our knowledge the X-Ray engine does not allow or support that some parts of the screen is zoomed in while the peripheral vision stays...
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